TMPL_605_CCSR.txt 1 Red: 2-byte integer (decimal) 1 Green: 2-byte integer (decimal) 1 Blue: 2-byte integer (decimal) 2 Red: 2-byte integer (decimal) 2 Green: 2-byte integer (decimal) 2 Blue: 2-byte integer (decimal) 3 Red: 2-byte integer (decimal) 3 Green: 2-byte integer (decimal) 3 Blue: 2-byte integer (decimal) 4 Red: 2-byte integer (decimal) 4 Green: 2-byte integer (decimal) 4 Blue: 2-byte integer (decimal) 5 Red: 2-byte integer (decimal) 5 Green: 2-byte integer (decimal) 5 Blue: 2-byte integer (decimal) 6 Red: 2-byte integer (decimal) 6 Green: 2-byte integer (decimal) 6 Blue: 2-byte integer (decimal) 7 Red: 2-byte integer (decimal) 7 Green: 2-byte integer (decimal) 7 Blue: 2-byte integer (decimal) 8 Red: 2-byte integer (decimal) 8 Green: 2-byte integer (decimal) 8 Blue: 2-byte integer (decimal) 9 Red: 2-byte integer (decimal) 9 Green: 2-byte integer (decimal) 9 Blue: 2-byte integer (decimal) 10 Red: 2-byte integer (decimal) 10 Green: 2-byte integer (decimal) 10 Blue: 2-byte integer (decimal) 11 Red: 2-byte integer (decimal) 11 Green: 2-byte integer (decimal) 11 Blue: 2-byte integer (decimal) 12 Red: 2-byte integer (decimal) 12 Green: 2-byte integer (decimal) 12 Blue: 2-byte integer (decimal) 13 Red: 2-byte integer (decimal) 13 Green: 2-byte integer (decimal) 13 Blue: 2-byte integer (decimal) 14 Red: 2-byte integer (decimal) 14 Green: 2-byte integer (decimal) 14 Blue: 2-byte integer (decimal) 15 Red: 2-byte integer (decimal) 15 Green: 2-byte integer (decimal) 15 Blue: 2-byte integer (decimal) 16 Red: 2-byte integer (decimal) 16 Green: 2-byte integer (decimal) 16 Blue: 2-byte integer (decimal) 17 Red: 2-byte integer (decimal) 17 Green: 2-byte integer (decimal) 17 Blue: 2-byte integer (decimal) 18 Red: 2-byte integer (decimal) 18 Green: 2-byte integer (decimal) 18 Blue: 2-byte integer (decimal) 19 Red: 2-byte integer (decimal) 19 Green: 2-byte integer (decimal) 19 Blue: 2-byte integer (decimal) 20 Red: 2-byte integer (decimal) 20 Green: 2-byte integer (decimal) 20 Blue: 2-byte integer (decimal) TMPL_601_AUXC.txt negative.red: 2-byte integer (decimal) negative.green: 2-byte integer (decimal) negative.blue: 2-byte integer (decimal) zero.red: 2-byte integer (decimal) zero.green: 2-byte integer (decimal) zero.blue: 2-byte integer (decimal) positive.red: 2-byte integer (decimal) positive.green: 2-byte integer (decimal) positive.blue: 2-byte integer (decimal) TMPL_600_GRSZ.txt Size1 Height: 2-byte integer (decimal) Size1 Width: 2-byte integer (decimal) Size2 Height: 2-byte integer (decimal) Size2 Width: 2-byte integer (decimal) Size3 Height: 2-byte integer (decimal) Size3 Width: 2-byte integer (decimal) Size4 Height: 2-byte integer (decimal) Size4 Width: 2-byte integer (decimal) Size5 Height: 2-byte integer (decimal) Size5 Width: 2-byte integer (decimal) Size6 Height: 2-byte integer (decimal) Size6 Width: 2-byte integer (decimal) Size7 Height: 2-byte integer (decimal) Size7 Width: 2-byte integer (decimal) TMPL_510_PCDB.txt Top of Controls: 2-byte integer (decimal) Decision Button Width: 2-byte integer (decimal) Decision Button Height: 2-byte integer (decimal) Stand Left: 2-byte integer (decimal) Hit Left: 2-byte integer (decimal) Double Left: 2-byte integer (decimal) Split Left: 2-byte integer (decimal) Surrender Left: 2-byte integer (decimal) xHit Left: 2-byte integer (decimal) xDouble Left: 2-byte integer (decimal) xSplit Left: 2-byte integer (decimal) TMPL_507_CHPC.txt Fg Red 1: 2-byte integer (decimal) Fg Green 1: 2-byte integer (decimal) Fg Blue 1: 2-byte integer (decimal) Bg Red 1: 2-byte integer (decimal) Bg Green 1: 2-byte integer (decimal) Bg Blue 1: 2-byte integer (decimal) Fg Red 2: 2-byte integer (decimal) Fg Green 2: 2-byte integer (decimal) Fg Blue 2: 2-byte integer (decimal) Bg Red 2: 2-byte integer (decimal) Bg Green 2: 2-byte integer (decimal) Bg Blue 2: 2-byte integer (decimal) Fg Red 3: 2-byte integer (decimal) Fg Green 3: 2-byte integer (decimal) Fg Blue 3: 2-byte integer (decimal) Bg Red 3: 2-byte integer (decimal) Bg Green 3: 2-byte integer (decimal) Bg Blue 3: 2-byte integer (decimal) Fg Red 4: 2-byte integer (decimal) Fg Green 4: 2-byte integer (decimal) Fg Blue 4: 2-byte integer (decimal) Bg Red 4: 2-byte integer (decimal) Bg Green 4: 2-byte integer (decimal) Bg Blue 4: 2-byte integer (decimal) Fg Red 5: 2-byte integer (decimal) Fg Green 5: 2-byte integer (decimal) Fg Blue 5: 2-byte integer (decimal) Bg Red 5: 2-byte integer (decimal) Bg Green 5: 2-byte integer (decimal) Bg Blue 5: 2-byte integer (decimal) Fg Red 6: 2-byte integer (decimal) Fg Green 6: 2-byte integer (decimal) Fg Blue 6: 2-byte integer (decimal) Bg Red 6: 2-byte integer (decimal) Bg Green 6: 2-byte integer (decimal) Bg Blue 6: 2-byte integer (decimal) TMPL_506_DSPC.txt Shoe FG red: 2-byte integer (decimal) Shoe FG green: 2-byte integer (decimal) Shoe FG blue: 2-byte integer (decimal) Shoe BG red: 2-byte integer (decimal) Shoe BG green: 2-byte integer (decimal) Shoe BG blue: 2-byte integer (decimal) DisCard FG red: 2-byte integer (decimal) DisCard FG green: 2-byte integer (decimal) DisCard FG blue: 2-byte integer (decimal) DisCard BG red: 2-byte integer (decimal) DisCard BG green: 2-byte integer (decimal) DisCard BG blue: 2-byte integer (decimal) redCard red: 2-byte integer (decimal) redCard green: 2-byte integer (decimal) redCard blue: 2-byte integer (decimal) blackCard red: 2-byte integer (decimal) blackCard green: 2-byte integer (decimal) blackCard blue: 2-byte integer (decimal) reshuf FG red: 2-byte integer (decimal) reshuf FG green: 2-byte integer (decimal) reshuf FG blue: 2-byte integer (decimal) reshuf BG red: 2-byte integer (decimal) reshuf BG green: 2-byte integer (decimal) reshuf BG blue: 2-byte integer (decimal) card FG red: 2-byte integer (decimal) card FG green : 2-byte integer (decimal) card FG blue: 2-byte integer (decimal) card BG red: 2-byte integer (decimal) card BG green: 2-byte integer (decimal) card BG blue: 2-byte integer (decimal) table FG red: 2-byte integer (decimal) table FG green: 2-byte integer (decimal) table FG blue: 2-byte integer (decimal) table BG red: 2-byte integer (decimal) table BG green: 2-byte integer (decimal) table BG blue: 2-byte integer (decimal) player FG red: 2-byte integer (decimal) player FG green: 2-byte integer (decimal) player FG blue: 2-byte integer (decimal) player BG red: 2-byte integer (decimal) player BG green: 2-byte integer (decimal) player BG blue: 2-byte integer (decimal) dealer FG red: 2-byte integer (decimal) dealer FG green: 2-byte integer (decimal) dealer FG blue: 2-byte integer (decimal) dealer BG red: 2-byte integer (decimal) dealer BG green: 2-byte integer (decimal) dealer BG blue: 2-byte integer (decimal) TMPL_505_TBLP.txt Rect 1: rectangle Rect 2: rectangle Rect 3: rectangle Rect 4: rectangle Pt 1 x: 2-byte integer (decimal) Pt 1 y: 2-byte integer (decimal) Pt 2 x: 2-byte integer (decimal) Pt 2 y: 2-byte integer (decimal) Pt 3 x: 2-byte integer (decimal) Pt 3 y: 2-byte integer (decimal) Pt 4 x: 2-byte integer (decimal) Pt 4 y: 2-byte integer (decimal) Pt 5 x: 2-byte integer (decimal) Pt 5 y: 2-byte integer (decimal) TMPL_504_CPMT.txt Card Box Height: 2-byte integer (decimal) Card Box Width: 2-byte integer (decimal) Start Offset x: 2-byte integer (decimal) Start Offset y: 2-byte integer (decimal) Card Offset x: 2-byte integer (decimal) Card Offset y: 2-byte integer (decimal) Card Set: 2-byte integer (decimal) TMPL_503_GOPS.txt Dealer Cards x: 2-byte integer (decimal) Dealer Cards Y: 2-byte integer (decimal) Dealer Money x: 2-byte integer (decimal) Dealer Money y: 2-byte integer (decimal) Dealer Total x: 2-byte integer (decimal) Dealer Total y: 2-byte integer (decimal) Base Bet Box x: 2-byte integer (decimal) Base Bet Box y: 2-byte integer (decimal) Win Box x: 2-byte integer (decimal) Win Box y: 2-byte integer (decimal) Name Box x: 2-byte integer (decimal) Name Box y: 2-byte integer (decimal) Insurance Box x: 2-byte integer (decimal) Insurance Box y: 2-byte integer (decimal) Yes Box x: 2-byte integer (decimal) Yes Box y: 2-byte integer (decimal) Table Message x: 2-byte integer (decimal) Table Message y: 2-byte integer (decimal) Auto Message x: 2-byte integer (decimal) Auto Message y: 2-byte integer (decimal) Shoe Box x: 2-byte integer (decimal) Shoe Box y: 2-byte integer (decimal) Discard Box x: 2-byte integer (decimal) Discard Box y: 2-byte integer (decimal) Hand Count x: 2-byte integer (decimal) Hand Count y: 2-byte integer (decimal) TMPL_502_PLPS.txt Player 7 x: 2-byte integer (decimal) Player 7 y: 2-byte integer (decimal) Player 6 x: 2-byte integer (decimal) Player 6 y: 2-byte integer (decimal) Player 5 x: 2-byte integer (decimal) Player 5 y: 2-byte integer (decimal) Player 4 x: 2-byte integer (decimal) Player 4 y: 2-byte integer (decimal) Player 3 x: 2-byte integer (decimal) Player 3 y: 2-byte integer (decimal) Player 2 x: 2-byte integer (decimal) Player 2 y: 2-byte integer (decimal) Player 1 x: 2-byte integer (decimal) Player 1 y: 2-byte integer (decimal) Offset 1 x: 2-byte integer (decimal) Offset 2 x: 2-byte integer (decimal) Offset 3 x: 2-byte integer (decimal) TMPL_501_GLSZ.txt Game Window Height: 2-byte integer (decimal) Game Window Width: 2-byte integer (decimal) Dealer Money Box Height: 2-byte integer (decimal) Dealer Money Box Width: 2-byte integer (decimal) Hand Total Box Height: 2-byte integer (decimal) Hand Total Box Width: 2-byte integer (decimal) Bet Box Height: 2-byte integer (decimal) Bet Box Width: 2-byte integer (decimal) Win Box Height: 2-byte integer (decimal) Win Box Width: 2-byte integer (decimal) Name Box Height: 2-byte integer (decimal) Name Box Width: 2-byte integer (decimal) Chip Height: 2-byte integer (decimal) Chip Width: 2-byte integer (decimal) Yes Box Height: 2-byte integer (decimal) Yes Box Width: 2-byte integer (decimal) Auto Message Box Height: 2-byte integer (decimal) Auto Message Box Width: 2-byte integer (decimal) Table Message Box Height: 2-byte integer (decimal) Table Message Box Width: 2-byte integer (decimal) Shoe Box Height: 2-byte integer (decimal) Shoe Box Width: 2-byte integer (decimal) Shoe Box Overflow: 2-byte integer (decimal) Discard Box Height: 2-byte integer (decimal) Discard Box Width: 2-byte integer (decimal) Hand Count Box Height: 2-byte integer (decimal) Hand Count Box Width: 2-byte integer (decimal) TMPL_500_CFGS.txt Auto Profile Enable: boolean Configure To Screen: boolean Redraw Results Every Hand: boolean Snap Layout to Screen: boolean Left to Right Cleanup: boolean Max Split Hands: 2-byte integer (decimal) TMPL_300_PSDF.txt Hard 5: pstring (1-byte length) Hard 6: pstring (1-byte length) Hard 7: pstring (1-byte length) Hard 8: pstring (1-byte length) Hard 9: pstring (1-byte length) Hard 10: pstring (1-byte length) Hard 11: pstring (1-byte length) Hard 12: pstring (1-byte length) Hard 13: pstring (1-byte length) Hard 14: pstring (1-byte length) Hard 15: pstring (1-byte length) Hard 16: pstring (1-byte length) Hard 17: pstring (1-byte length) Hard 18: pstring (1-byte length) Hard 19: pstring (1-byte length) Hard 20: pstring (1-byte length) Hard 21: pstring (1-byte length) Soft A,A: pstring (1-byte length) Soft A,2: pstring (1-byte length) Soft A,3: pstring (1-byte length) Soft A,4: pstring (1-byte length) Soft A,5: pstring (1-byte length) Soft A,6: pstring (1-byte length) Soft A,7: pstring (1-byte length) Soft A,8: pstring (1-byte length) Soft A,9: pstring (1-byte length) Soft A,10: pstring (1-byte length) Split A,A: pstring (1-byte length) Split 2,2: pstring (1-byte length) Split 3,3: pstring (1-byte length) Split 4,4: pstring (1-byte length) Split 5,5: pstring (1-byte length) Split 6,6: pstring (1-byte length) Split 7,7: pstring (1-byte length) Split 8,8: pstring (1-byte length) Split 9,9: pstring (1-byte length) Split 10,10: pstring (1-byte length) TMPL_200_CCPS.txt Min # of Decks: 2-byte integer (decimal) Default # of Decks: 2-byte integer (decimal) Max # of Decks: 2-byte integer (decimal) Reference Deck Resource #: 2-byte integer (decimal) Shuffle Seed Index: 2-byte integer (decimal) Fixed Group Size: boolean Min # of Cards per Group: 2-byte integer (decimal) Default # of Cards per Group: 2-byte integer (decimal) Max # of Cards per Group: 2-byte integer (decimal) Cards (1-7) Resource #: 2-byte integer (decimal) Cards (8-K) Resource #: 2-byte integer (decimal) Manual Redisplay: boolean Min Auto Delay: 2-byte integer (decimal) Default Auto Delay: 2-byte integer (decimal) Max Auto Delay: 2-byte integer (decimal)